4AD Dungeon Part Two – Lord of the Dungeon

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Here is my second session of playing Four Against Darkness from Ganesha Games. This session follows on from Part One – The Statue of King Frorth. The map above includes a number of rooms that I didn’t generate and explore until the third and final session of this adventure.

Adventure

Once again four adventurers have travelled from the town of Brodok to the nearby dungeon. The party consists of Brald the rogue, Groldran the dwarf, Elora the elf and Olgorim the wizard. Brald is the lantern-bearer and he and Groldran go first.

1. Entrance

The party take the corridor on the right.

15. Giant centipedes

The corridor leads to a door. Going through the party enter a room. Six giant centipedes flee at their approach. The party leave the room by the only other door.

16. Troll

The party enter a small room 10 feet square, inhabited by a troll. Brald and Groldran both fail to hit it. Shooting an arrow between Brald and Groldran, Elora kills the troll. Under the troll’s crude mattress she finds a bronze ring with an orange topaz gemstone set in it worth 160 gold pieces. There is no other exit from the room so the party returns to the entrance and take the middle corridor.

4. Fungi folk

Going through the door at the end of the corridor, the party encounter three fungi folk. Groldran kills two with his maul and Brald stabs the third in the back with his short sword. On the body of one of the monsters Groldran finds a pewter ring with a blue topaz gemstone set in it, worth 50 gold pieces. The party leave the room by a short corridor in the west wall that ends at a door.

17. Goblin swarmlings

The party enter a room inhabited by five goblin swarmlings. The party wait to see what they will do and the swarmlings attack with their short swords, with two attacking Groldran. The party kill all of the swarmlings and Brald, Groldran and Elora bandage their wounds. In the belt pouch of one swarmling Olgorim finds a green spinel gemstone worth 50 gold pieces. The party leave the room by a short corridor in the south wall that ends in a door.

18. Elven scroll

The party enter an empty room with a short corridor in the opposite wall that comes to a dead end. The party search the room.

Elora finds a Clue.

Elora finds an ancient scroll hidden under a pile of rubble, written in the elven script. After she has read the scroll it bursts into magical blue flames and she drops it. She feels filled with magical power and can now use her Lightning Bolt spell not once but twice. The party leave the room. Returning to the room where they fought the goblin swarmlings they leave by the door in the west wall.

19. Four-way intersection

The party take the corridor on the right and head north.

20. Empty corridor

A door leads to an empty corridor. The party search it but find nothing. The party go through the door at the end of the corridor.

21. Minotaur

They enter a room inhabited by a minotaur armed with a two-handed axe. Before the minotaur is killed Brald is wounded twice and Groldran and Olgorim are wounded once. Olgorim bandages his own wound and gives his spare bandage to Brald. The party now has no bandages left. In the minotaur’s belt pouch Groldran finds a reddish-orange agate gemstone worth 35 gold pieces. He gives it to Brald as he was the adventurer who killed the minotaur, and has not yet acquired any treasure. The party leave the room by the door in the east wall.

Brald gains a level and is now a level two rogue.

22. Minotaur

Beyond the door a corridor leads to room inhabited by another minotaur, this one armed with a huge flail. Groldran kills the minotaur but not before being wounded. In the minotaur’s belt pouch Elora finds a large gemstone of clear quartz worth 50 gold pieces. The party leave the room by the door in the east wall.

Elora fails to gain a level.

23. Puzzle box

The door leads to another four-way intersection. A puzzle box has been left on the floor.

The puzzle box is level 4.

Olgorim picks up the box and tries to solve it. He succeeds in opening it and finds that it contains three gold pieces. The party go right and open a door.

24. Hobgoblins

They enter a room inhabited by six hobgoblins armed with swords and morning stars. The party kill them all, with Olgorim killing three with his short sword! In the belt pouch of one hobgoblin Olgorim finds a lapis lazuli gemstone worth 25 gold pieces. The party leave the room by a short corridor in the west wall that ends at a door.

25. Puzzle box

The party enter a circular room which is empty except for a puzzle box.

The puzzle box is level 4.

Brald succeeds in opening the box, which contains a Wand of Sleep. He gives the wand to Elora. There is no other exit to the room so the party return to the hobgoblin lair and take the door in the south wall.

26. Empty corridor

The party enter an empty corridor which leads to a dead end. The party search the corridor but find nothing. They return to the four-way intersection and go right.

27. Dart trap

The party enter a corridor. Groldran sees three gold pieces scattered on the floor but when he bends down to pick them up he hears Brald yell a warning. Brald reaches carefully into a hole in the wall above the coins and pulls out a dart, disarming the trap. Reaching an intersection the party turn right and head south.

5. Four-way intersection

The party come to another four-way intersection. They take a door on the right.

28. Empty room

The party enter a small, empty room 10 feet square. They search it but find nothing. They return to the four-way intersection and head east down a corridor.

6. Spear trap

The party enter a room with a door in the opposite wall. Brald fails to detect two small holes which have recently been made in the south wall. Spears shoot out of the holes towards him and Elora, wounding them both. Near the door Groldran finds 10 gold pieces.

7. Puzzle box

The next room is empty except for a puzzle box.

The puzzle box is level 5.

Olgorim picks up the box and tries to solve it, but sharp blades stick out of it and wound him. Brald succeeds in opening the box, which contains seven gold pieces.

29. Empty corridor

Leaving through a door in the south wall the party enter an empty corridor which turns left before coming to a dead end. The party search the corridor and Brald finds a secret door.

30. Rats

Peering into the room beyond the secret door, Brald sees 11 rats but nothing of value. The party decide not to enter the room.

7. Troll

Returning to the room where they found the puzzle box, the party are surprised by a troll which attacks Elora. Groldran kills it with his maul and then cuts it up with his short sword to prevent it from regenerating. In the troll’s belt pouch he finds 10 gold pieces. The party then return to the corridor where Brald disarmed the dart trap and take the door beyond the intersection.

31. Trolls

Beyond the door a corridor leads to a room inhabited by three trolls. Elora tries to use her Wand of Sleep against them but fails. Olgorim also fails to hit them with a fireball. Brald kills two and Groldran kills the third. Brald and Groldran cut the trolls to bits with their short swords. The party find a total of six gold pieces on the trolls which they share out, with Brald and Groldran each getting an extra coin. The room has no other exit so they return to the four-way intersection where they found the first puzzle box and head north.

32. Empty corridor

The corridor is empty. The party search it but find nothing.

33. Hobgoblins

The party enter a room inhabited by three hobgoblins. The party wait to see if they will flee but the hobgoblins attack. They kill them but Brald, Groldran and Elora are wounded. In the belt pouch of one hobgoblin Brald finds a malachite gemstone worth 15 gold pieces. They leave the room through a door in the north wall.

34. Skeletons

They enter an empty corridor. They search it but find nothing. Six skeletons armed with swords and axes enter the corridor from the hobgoblin lair and two of them attack Elora and Olgorim. After Olgorim is killed Groldran takes his place. Elora destroys a skeleton with a Lightning Bolt. She and Groldran destroy the remaining skeletons but both are wounded. Brald takes Olgorim’s sling, Groldran takes his spinel gemstone and Elora takes his lapis lazuli gemstone. The party leave the corridor by the door at the end of it.

35. Lair of the Chaos Lord

The party enter a richly furnished room, a strange sight in the dungeon. The room is illuminated by torches and the walls are hung with tapestries depicting morbid scenes. A man wearing plate armour and armed with a two-handed sword sits on a throne opposite the door. He glares at them with eyes of evil.

The Chaos Lord has the evil eye special power. Brald and Elora are at -1 on all defense rolls.

Brald and Elora quake before his gaze but Groldran is unaffected. Groldran attacks the Chaos Lord with his maul but fails to hit. Brald stabs him in the back. Elora uses her last Lightning Bolt but fails to hit.

After each party member has been wounded they decide to withdraw. Brald is killed and drops his lantern. Elora is also killed. Groldran makes it out of the room and slams the door. He makes his way to the dungeon entrance without a lantern.

23. Troll

Groldran is attacked by a troll but manages to flee without receiving a wound.

5. Rats

Groldran is attacked by 11 rats but they cannot bite through his armour. He succeeds in escaping the dungeon and returns to Brodok.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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