A Golem and Bandits

A Golem and Bandits PNG image

One hex = six miles

My Scarlet Heroes player character Du Renshu continues to explore the Altgrimmr Mountains. Renshu is a third level fighter with the following traits:

  • Forest Hermit: 2
  • Strong Constitution: 3
  • Once was a Peasant Rebel: 2

Having left Hasan al-Sakhawi’s trade post, Renshu has travelled west over the forested foothills of the Altgrimmr Mountains.

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The Altgrimmr Mountains

The Altgrimmr Mountains PNG image

One hex = six miles

Here is another condensed version of a wilderness adventure played using the solo gaming guidelines of the Scarlet Heroes roleplaying game from Sine Nomine Publishing. My player character is Du Renshu, a third level fighter with the following traits:

  • Forest Hermit: 2
  • Strong Constitution: 3
  • Once was a Peasant Rebel: 2

In this adventure Renshu explores the Altgrimmr Mountains from the Red Tide sourcebook from Sine Nomine Publishing.

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The Plant Sorcerer – a solo Scarlet Heroes dungeon adventure

The Plant Sorcerer PNG image

One hex = six miles

This is a dungeon adventure run using the guidelines for Dungeons with Goals as detailed in the solo dungeon section of the Scarlet Heroes rulebook. In this case the goal of my player character Du Renshu is to find and defeat the Plant Sorceror who may be found in the dungeon. The basic idea for the adventure came from the Adventure Tags section of the main part of the Scarlet Heroes rulebook, specifically the Vicious Flora tag. The adventures suggested by these tags are intended for play sessions with one GM and one or more players, but they feature such good ideas for adventures that I wanted to use one for solo play.

Renshu is a third level fighter with the following traits:

  • Forest Hermit: 2
  • Strong Constitution: 3
  • Once was a Peasant Rebel: 2

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The Palace of Sketh – a solo Scarlet Heroes dungeon adventure

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In the previous adventure my player character Du Renshu discovered the ruined lizardfolk town of Sketh in the Altgrimmr Mountains. He was attacked by a jiangshi and nearly killed, but the jiangshi was destroyed by a lizardman ghost who told Renshu to rid Sketh of the necromancers who have made the ruins their lair. After returning to the city of Haicheng to recuperate, Renshu has travelled back to Sketh to explore the ruins and find the necromancers. He is a second level fighter with the following traits:

  • Forest Hermit: 2
  • Strong Constitution: 2
  • Once was a Peasant Rebel: 2

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The Ruins of Sketh – a solo Scarlet Heroes wilderness adventure

The Ruins of Sketh PNG image

One hex = six miles

This is another condensed version of a wilderness adventure played using the solo gaming guidelines of the Scarlet Heroes roleplaying game from Sine Nomine Publishing.

Adventure

Having left the village of Enping in the wilderness my player character, a second level fighter named Du Renshu, returns to the city of Haicheng. After buying equipment he leaves Haicheng and travels north through the village of Huaiji to the fort of Shanbao in the hills.

Renshu has the following traits:

  • Forest Hermit: 2
  • Strong Constitution: 2
  • Once was a Peasant Rebel: 2

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The Smugglers of Enping – a solo Scarlet Heroes urban adventure

Enping

This is an urban adventure played using the solo gaming guidelines of the Scarlet Heroes role playing game from Sine Nomine Publishing.

In the previous adventure The City of Glass my player character, a second level fighter named Du Renshu, arrived in the village of Enping. The tavernkeeper Hilt al-Kalbi told him that Enping had been founded by escaped slaves from Tien Lung, and that the villagers distrusted outsiders.

Renshu has the following traits:

  • Forest Hermit: 2
  • Strong Constitution: 2
  • Once was a Peasant Rebel: 2

In the City of Glass Renshu obtained a hoard of 60 gold pieces, half of which were ancient coins and enchanted so as to make their possessor exhausted: Renshu has a -1 penalty to all checks and a -2 penalty to hit rolls while he still possesses the enchanted coins. After each check or combat, Renshu can make a Wisdom check of 14 to realise that the coins should be discarded.

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